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不叫XBOX720 叫 XBOX ONE 官方發佈網

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回覆 1# 祥龍羅漢

手把有點像一代的 xbox 手把

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造型還不賴
不過還是要看支援的遊戲啦

我覺得現在效能幾乎都強到不像話
但是再次世代的主機似乎在遊戲的類型創造上出現了一點問題
不再像是早期真正新一代主機出現實總是會有令人驚喜的遊戲強作加持

這次看看發佈的遊戲
看起來的確都是射擊動作大作
但是其他類型的遊戲好像就...

以前的次世代主機發佈時
那遊戲種類可是包含了各種類的遊戲

或許是真的被手機遊戲的市場擠壓到
現在TV主機只好在多媒體下功夫
不過最重要的遊戲質量我想才是玩家最在意的吧...


^^"

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本文章最後由 祥龍羅漢 於 2013-5-27 01:28 PM 編輯

這一台您說是遊戲機, 但是微軟說是 "ALL IN ONE "  ,XBOX ONE 的"ONE" 是指 ALL IN ONE .
發佈的同時, 跟二毛版主聊了一下這一個東西.....
偶只有一個想法, 這兩年, 3C 因為平板而改變, 連我兒子也是只玩平板!
客廳的娛樂,變成很次要, 除非有另外的跨世代的東西出現, 否則XBOX ONE 在這一點上,得不到優勢 !雲端的問題, 還是一樣有一個老問題, 就是"數位內容"的問題.... 你想您會再花錢跟微軟買影片看,或是依然看第四台/MOD ? 另外一個層面當然習慣性的問題, 若是 XBOX LIVE 全部變成線上遊戲, 大部份得下載玩一途! 也許是另一個層面的"生活型態", 但偶可以肯定, 那會令XBOX ONE 變成"有錢人"的奢侈品, 好野人才能每天開機繳錢玩遊戲...
所以偶的結論, 若是微軟的WINDOWS 8 平板賣得起來;  那XBOX ONE 也才有可能賣得起來! 我認為現實就是如此! 不相信?   哈..偶跟你賭一塊錢!

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本文章最後由 祥龍羅漢 於 2013-5-29 12:53 PM 編輯

這裏還有一個關鍵的問題...
1. XBOX ONE 的遊戲光碟 必須要安裝至硬碟(硬盤)才能玩! 開啟遊戲時是與XBOX 360 不同的, 玩遊戲不需要再放光碟了, 直接可以硬碟玩... 而且XBOX ONE 的光碟片無法直接用光碟片玩 !!
2. XBOX ONE 的遊戲光碟是鎖定XBOX LIVE 帳戶的. 一片光碟只能綁一個帳號.
3. 若是買二手遊戲光碟, 那要安裝時, 必須要上 XBOX LIVE 再付一次授權費後,才能安裝.. (這一部份仍有爭議)
4.授權過的己安裝硬碟遊戲可以不必上網路,可以單機玩, 但是要安裝授權必須要上網....

你會想.那我在甲台機子安裝完, 拔硬碟至乙台可以玩嗎....  哈 ! 你想得美咧..


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http://www.wired.com/gamelife/2013/05/xbox-one-analysis/
Always Online?

There’s one feature of Xbox One from which we can infer quite a few conclusions: You can install any game from the disc to the console’s hard drive, and then play that game whenever you like without having to put the disc in.

Wired asked Microsoft if installation would be mandatory. “On the new Xbox, all game discs are installed to the HDD to play,” the company responded in an emailed statement. Sounds mandatory to us.

What follows naturally from this is that each disc would have to be tied to a unique Xbox Live account, else you could take a single disc and pass it between everyone you know and copy the game over and over. Since this is clearly not going to happen, each disc must then only install for a single owner.

Microsoft did say that if a disc was used with a second account, that owner would be given the option to pay a fee and install the game from the disc, which would then mean that the new account would also own the game and could play it without the disc.

But what if a second person simply wanted to put the disc in and play the game without installing – and without paying extra? In other words, what happens to our traditional concept of a “used game”? This is a question for which Microsoft did not yet have an answer, and is surely something that game buyers (as well as renters and lenders) will want to know. (Update: Microsoft called Wired after this story was originally published to say that the company did have a plan for used games, and that further details were forthcoming.)

And what of the persistent rumors that Xbox One games will be “always online” – that is, that single-player games would require a constant online connection to function? As it turns out, those rumors were not unfounded, but the reality is not so draconian. Xbox One will give game developers the ability to create games that use Microsoft’s Azure cloud computing service, which means that they might be able to offload certain computing tasks to the cloud rather than process them on the Xbox One hardware itself. This would necessitate the game requiring a connection.

Are developers forced to create games that have these online features, and are thus not playable offline? They are not, Xbox exec Whitten said to Wired — but “I hope they do.” So the always-online future may come in incremental steps.

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呵呵... KINECT 變成楚門的世界? 祕密監視錄影?

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